In Part I we left off at the question "what does it take stay creative"?
I would not be much of a consultant if I did not have some P’s, S’s, C’s, or any other letter for that matter, up my sleeves.
The four P’s of creativity are considered to be Press, Process, Person and Product. And have been introduced by Rhodes in 1961 and taken further by Isaksen in 1987.
First of all press is about the environment someone is in. It is concerned with the climate and culture and all factors influencing them.
In talking to corporate leaders during IBM’s CEO 2006 Study interviews, climate for creativity was one of the topics felt as being highly important and paid very little attention to. They also feel that they would need to take the lead in setting corporate values and act as role models in order to generate a supporting climate and culture.
In order to be a truly innovative company, creativity needs to be embedded in every part of the business, moving beyond the traditional places like R&D departments, business development etc. A nice example is Google’s famous “creative-day”, one day per week when employees spend time working on outside-the-box ideas.
Secondly creativity needs to be guided when it needs to lead to innovation. Of course it is good to sit together with nice and inspiring people and brainstorm until break of dawn. Or to take a brush and come up with yet another brilliant painting – but innovation is about new stuff that generates benefit to the world, occasionally expressed in hard currencies.
A structured process needs to be in place to release this type of benefit from an innovation. It often is a process of divergence and convergence, and follows stages like exploration, illumination, assessment, incubation and launch of a product, process or other type of innovation. Asian high-tech companies have been masters in this, where the standard creation process is strengthened by dedicated creativity centers where people are posted until they complete a certain complex assignment.
So it is not only about a process that a person or company has installed, it is how it is used and augmented by differentiating attributes and methods. A nice example for unleashing creativity is Wikipedia, an idea based on the good old Delphi method
Wikepedia – example of creation
The process of generating encyclopedic knowledge has evolved since Aristotle put pen to paper to record knowledge of his time. Somewhat later the Chinese scholar Tu Yo wrote an encyclopedia in the ninth century. And Diderot wrote a true piece of art in the 18th century, it took him 29 years. This was the so called ‘one bright man’ model. This model evolved in the ‘one best practice’ model where a group of the best experts on certain topics created the Britannica Encyclopedia.
Wikipedia brought the ‘one for everybody’ model, in which everybody can contribute to one mega encyclopedia. Instead of hierarchical lines or fixed team structures, extreme decentralization and self-regulation shapes the process of creativity.
The creativity process is triggered by the need to explore the unknown and constantly improve the insights resulting from this exploration, divergence and convergence take turns.
Let's call it a day on part II for now, and talk about Person and Product in part III
Thanks for your attention in this.
Cheers,
Jordan